Archive for the '3D' Category

Shooting stereographic

My son Ronan and I were looking through an old ViewMaster (it was my dad’s when he was a kid) yesterday, and we decided to shoot our own stereographic image.

The idea behind shooting 3D images is to take two identical photographs offset horizontally by approximately 2.5″. This is the average interaxial distance between human eyeballs. If this website were visited primarily by hammerhead sharks I’d have to widen that separation distance.

Fancy stereoscopic camera rigs have two lenses on a single camera body, or two bodies and set of mirrors and lenses to achieve that distance. Or, you can simply take a photo, slide your camera sideways and take another. This works for still subjects only.

I build this simple rig out of chemistry lab equipment. (Yes, it’s the same bar stand and clamp set I used to build my Florence Siphon vacuum coffee brewer apparatus.) I pulled my focus and other settings, took a photo, slid it all about 2.5″ to the left and shot a second photo.

Bar clamp stereo 01

Next comes the image processing. What we need to do is paste the left eye image on top of the right one, then line the photos up so that they line up exactly at the point of zero stereo effect. I chose the button protruding from the far side of my typewriter. This is the plane on which the viewer sees the image, and there should be no difference between the left and right images.

Next, I cropped the image to remove the offset edge difference. If you don’t do this one image seems to float in front of the other at best, and at worst, the person viewing will get a mild headache and bleed out of their eyes.

To fool the brain we need to show only the right image to the right eye and the left to the left. There are many ways to do this. The ViewMaster displays two images through two lenses, one for each eye. The method I chose here is called an anaglyphic image. To make this I used Photoshop levels command to remove all the blue and green from the left image and all the red from the right image.

I used the screen compositing mode on the left image, and the result is an image where the common pixels are seen by both eyes, while the differences are only seen in the appropriate eye when you wear red/cyan 3D glasses. This site has a good step-by-step of the Photoshop side of things.

CAD modeling music video

I love the band They Might Be Giants. I love designing 3D objects on the computer. I love turning those designs into real objects. I love this song and video!

BOLT site

The official BOLT movie site is now up. You can check it out for trailers, photos, wallpapers, and so on. Some of the content is listed as “Coming Soon”, so check back frequently if you love movie character buddy icons!

Ain’t it Cool News visits Disney

Quint from AICN visited to see some animation dailies in progress and has a nice write-up here.

He’s included a Rhino shot from boards, to layout, animation, and finally lighting. Here they are:

Rhino boards

Rhino layout

Rhino anim

Rhino lit

BOLT trailer is up

We’ve got a trailer up for BOLT now. I worked on rigging this fuzzy little guy, Rhino.

Rhino is insane

That little, insane hamster there is Rhino. My friend Hide and I rigged him for the movie “Bolt” which comes out November 26, 2009. Being such a cute, simply shaped fat guy he was a huge challenge to rig, but I’m very excited about how good he looks in the hands of our amazing animators. This render comes from a Hollywood Reporter story on Disney releasing all of its films in stereoscopic 3D (the kind with the glasses).

Real life Doris

This is a render of Doris, the evil bowler hat I rigged for Disney’s Meet the Robinsons. Art imitates life: a phenomenal robot builder named Matt Denton created a hexapod with beautifully fluid movement that can “watch” you with some facial recognition software. Check out this amazing video, then explain to me why we aren’t all doomed to lives of servitude to our clacking, metallic masters.